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Cfg-ul meu 100%

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AutorMesaj
Administrator

Rank: Administrator
Mesaje : 507
Membru din : 09/12/2012
MesajSubiect: Cfg-ul meu 100% Dum Dec 23, 2012 7:50 am

Cod:
---
--
-
//
bind "CTRL" "+duck"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "~" "toggleconsole"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "g" "drop"
bind "m" "chooseteam"
bind "t" "impulse 201"
bind "j" "say Ia Shi Taci !"
bind "x" "+highjump"
bind "v" "say /rankstats"
bind "f" "buyequip"
bind "p" "say Salutareee !"
bind "TAB" "+showscores;stopsound"
bind "MOUSE2" "+attack2"
bind "MOUSE1" "+attack"
bind "ESCAPE" "cancelselect"
bind "~" "toggleconsole"
bind "b" "buy"
bind "`" "toggleconsole"
bind "q" "lastinv"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "r" "+reload"
bind "t" "impulse 201"
bind "capslock" "+strafe"
bind "." "buyammo1"
bind "," "buyammo2"
bind "a" "+moveleft ; cl_righthand 0"
bind "z" "say_team /me"
bind "mwheelup" "cl_righthand 1"
bind "mwheeldown" "+duck"
bind "c" "say Bau!"
bind "MOUSE4" "say_team /rank"
bind "shift" "+speed"
seta r_preload "1"

//-----------(SiLeNt RuN)-----------------
//

alias "+doubleduck" "+duck;wait;-duck;wait;+duck "
alias "-doubleduck" "-duck"
bind "ALT" "+doubleduck"


//
-
--
---
==================================|=_X|-|7|=_|\/||=_~|}||\||)$~|\/||=_[||_||7|============================
---
--
-
//
bind "f1" "ak47; m4a1;primammo;vesthelm;defuser;hegren;flash;flash;deagle;secammo"
bind "F2" "rebuy"
bind "kp_del" "deagle;secammo"
bind "kp_end" "m4a1;ak47;primammo"
bind "del" "hegren"
bind "end" "flash; flash; flash "
bind "enter" "sgren; "
bind "UPARROW" "vesthelm "
bind "*" "defuser "

//
_________________________________________________________________________________________________________________
--------------------------------------------------------------------------------------------------------------------------------


---_____________________________________________________________________________
----alias is_reloading "weapon_knife; wait; wait; lastinv"
alias +reload_fake "+reload"
alias -reload_fake " -reload; is_reloading"
bind kp_enter +reload_fake
-------------------

-------------------------------------
bind a "+moveleft"
bind d "+moveright"
-------------------------------------


-------------------------------------
============================================/\|_|/\$_[|\/||)$=============================================
---
--
-

//jumpcrouch
alias +jd "+jump;+duck"
alias -jd "-jump;-duck"
------------------------------------------------------------------------------------------



clear
bind mouse1 "+attack" CPL Config Succesfully Loaded...
voice_scale "1.000000"
//jumpcrouch
alias +jd "+jump;+duck"
alias -jd "-jump;-duck"
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

-bind fast-zOOm

alias +fastzoom "+attack2"
alias -fastzoom "+attack; w8; -attack2; -attack; onetwo"
bind "mouse5" "+fastzoom"

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
// __________________
//------------------------------------------------------------------------------------------------------------------------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

__________________________________________________________________________________________________________
---
//
alias weap_t weap_left
alias weap_left "alias weap_t weap_right; setinfo lefthand 1; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
alias weap_right "alias weap_t weap_left; setinfo lefthand 0; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
bind "alt" "weap_t"
\\
---
--
-
============================================|\||=_|-_[|\/||)$=============================================---
--
-
//
net_graph "0"
net_graphpos "0"
graphheight "490"
//
-
--
---
================================================$_[|\/||)$================================================
---
--
-
//
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
//
-


==============================================|-||_||)_[|\/||)$===========================================_______________________________________________________________________________________________________________________________________________________________________________________________
---
--
-
//
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
hud_saytext_time "4"
hud_deathnotice_time "4"
hud_saytext_internal "1"
//
-
--
---
================================================|\/|_[|\/||)$=============================================
---
--
-
//
m_side "0.8"
m_forward "1"
m_filter "1.8"
m_pitch "0.022"
m_yaw "0.022"
//
-
--
---
==========================================\/|0|_|=_|\|[|=__[|\/||)$=======================================
---
--
-
//
violence_hblood "999999999999"
violence_ablood "999999999999"
violence_hgibs "9999999999999"
violence_agibs "9999999999999"
//
-
--
---
================================================[0|\|_[|\/||)$============================================
---
--
-
//
con_color "255 155 50"
con_notifytime "8"
scr_conspeed "9999"
//
-
--
---
=================================================|7_[|\/||)$=============================================
---
--
-
//
r_bmodelhighfrac "5.0
r_drawviewmodel "1"
r_mirroralpha "0"
r_dynamic "0"
r_decals "1024"
r_mmx "1"
//
-
--
---
================================================|_-|__[|\/||)$============================================
---
--
-
//
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.0"
gl_flipmatrix "0"
gl_monolights "0"
gl_wateramp "0"
gl_spriteblend "0"
gl_ztrick "1"
gl_alphamin "0.25"
gl_monolights "0"
gl_keeptjunctions "0"
gl_playermip "5"
gl_palette_tex 0
gl_spriteblend "0"
//

-
--
---
=================================================[|__[|\/||)$=============================================
---
--
-
//
ex_interp "0.001"
cl_cmdrate "120"
cl_updaterate "101"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_dlmax "9999"
cl_forwardspeed "400"
cl_sidespeed "400"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
cl_cmdbackup "2"
cl_backspeed "400"
cl_righthand "1"
cl_himodels "1"
cl_showfps "1"
cl_bob "0"
cl_bobcycle "0.5"
cl_bobup "0"
cl_pitchspeed "5"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_movespeedkey "0.400"
cl_dynamiccrosshair 0
cl_rate 25000
cl_crosshair_color "999 999 989"
cl_corpsestay "180"
cl_crosshair_size "small"
//
-
--
---
=================================================$\/_[|\/||)$=============================================
---
--
-
//
sv_aim "5"
sv_lan "1"
sv_cheats "0"
sv_allowupload "1"
sv_allowdownload "1"
//
-
--
---
============================================$|=_|-||\||=0_[|\/||)$========================================
---
--
-
//
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "vgui_menus" "1"
setinfo "ghosts" "0"
setinfo "friends" "0"
setinfo "_laleagane "
//
-
--
---
=========================================|_-|=_|\||=_|7/\|__[|\/||)$======================================
---
--
-
//
lookspring "0"
lookstrafe "0"
rate "25000"
bottomcolor "6"
topcolor "30"
joystick "0"
sensitivity "2"
deathmatch "1"
contimes "4"
viewsize "120"
fastsprites "0"
max_shells "0" //120
mp_decals "0" //300
fps_max "200"
zoom_sensitivity_ratio "1.5"
console "1"
crosshair "1"
gamma "9"
brightness "9"
fakelag "0"
dev_overview "0"
developer "1"
+mlook
+jlook
name "Alika"

alias freeshot "slot3; +attack; lastinv; wait; wait; -attack"
bind "x" "freeshot"
___________________________________

/ __________________
//--------( Con Color )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias green "con_color 0+255+0"
alias red "con_color 255+0+0"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias greenin "con_color 50+250+100"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "greenin; alias color cl1"

bind = "color"
// __________________
//--------( Wirl Wind )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias +whirlwind "cl_yawspeed 3980;w;+left;w;w;w;w;w;-left;cl_yawspeed 210;+duck"
alias -whirlwind "-duck"
bind "f" "+whirlwind"

// __________________
//--------( Other Binds )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
//Flashlight


alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind "h" "+fastfire"


Alias
 "ducker"
"+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck"
Bind "x" "ducker"

cl_pitchspeed 9


bind "e" "+defuse1"
alias +defuse1 "+use; rc1; ms1; say_team "---===[DefusinG~BomB]===---~!CoVeR~Me!~"
alias -defuse1 "-use; slot10;"


// SILENT DEFUSE LOL
//alias +silent_defuse "+use;wait;-use;wait;+use;wait;-use;wait;+use"
//bind "e" "+silent_defuse"
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use"
alias "-silentdefuse" "-use"
bind "e" "+silentdefuse"


alias +fastzoom "+attack2"
alias -fastzoom "+attack; w8; -attack2; -attack; onetwo"
bind "mouse5" "+fastzoom"

//jumpcrouch
alias +jd "+jump;+duck"
alias -jd "-jump;-duck"

rate 25000
cl_ejectbrass 0
cl_phys_props_enable 0
cl_phys_props_max 0
cl_muzzleflash_dlight_1st 0
cl_muzzleflash_dlight_3rd 0
cl_ragdoll_fade_time 1
cl_ragdoll_physics_enable 0
cl_shows_splashes 0
cl_smooth 0
commentary 0
dsp_enhance_stereo 0
dsp_slow_cpu 1
mat_antialias 0
mat_bumpmap 0
mat_bloom 0
mat_bufferprimitivies 1
mat_clipz 0
mat_fastspecular 1
mat_hdr_enabled 0
mat_mipmaptextures 0
r_cheapwaterstart 1
r_cheapwatered 1
r_drawdetailprops 0
r_dynamic 0
r_lightinterp 0
gl_clear 0
fog_enable_water_fog 0
fog_enable 0
rope_smooth 0
r_shadows 0
r_simulate 0
r_propsmaxdist 100

bind "space" "+jump"
alias +jd "+jump;+duck"
alias -jd "-jump;-duck"
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